Marvel’s Guardians of the Galaxy – new preview with in-game ray tracing

Recently, there is a lot of promotional material for Marvel’s Guardians of the Galaxy – from characters to design and technology. Here is another one.

This time – apart from the next part of the campaign – we can take a look at the use of ray tracing and DLSS technology. And it must be admitted that it looks quite tasteful:

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Fire up your engines and go on a crazy journey through outer space in an all-new installment of the Marvel Guardians of the Galaxy adventures. In this third-person action-adventure game, you take on the role of a Star-Lord who, thanks to his daring but questionable leadership, managed to get a bizarre crew of unexpected heroes to work together. Some jerk (surely not you) has started a series of catastrophic events, and only you can keep the unpredictable Guardians together long enough to stop a total interplanetary meltdown. Use elemental pistols, team attacks or boot kick kicks – use all possibilities. If you think everything will go as planned, there are plenty of surprises in store for you, and the consequences of your actions will have to be on guard for the Guardians. With the original storyline of Marvel: Guardians of the Galaxy, you’ll encounter powerful new creatures and unique versions of famous characters embroiled in a fight for the fate of the galaxy. It’s time to show the universe what you can do. You can do it. I guess.

Source and illustration of the introduction: press materials.